![]() Technomancer Basic Information Technomancer Note that the Technomancer also has the skill Fixing Wave that instantly restores 33% Health to all players and 50% Health to turrets. This mechanic is further amplified by Weapons Life Leech and Skills Life Leech. ![]() The Technomancer also boasts the most efficient healing mechanic healing up as your weapon or your skills deal damage to enemies. You can benefit the most from Gadgets when you use it on hordes of enemies or powerful enemies such as Elites and Bosses that have a massive amount of health and use skills to debilitate you. Technomancers have the power to summon gadgets to turn the tide of battle by crippling enemy movements with grenades and effectively Interrupting enemies, or stopping them in their tracks with Freeze or afflicting them with Toxic. This works best in tandem with the Technomancer's arsenal of gadgets and artillery that can render enemies vulnerable. Sniper Master increases Sniper Weapon Damage by 20% and Sharpshooter increases Long-Range Weapon Damage by 30%. Last but not least, the equipment modifications that top it all off are Twisted Fate, Additional Mag, Slasher, Cut Loose, and Weakening the Prey.The Technomancer benefits the most from long-ranged kills, as long-range Weapon Damage is increased by 7.5%. So, they should also add Arms Trick and Concentration to the mix for even more attacking power. And for when the player is at a distance, Twisted Rounds maximizes damage with weapons. Hunt the Prey pairs well with this too, allowing them to teleport right behind an enemy. This means using Temporal Blade, which slashing enemies to inflict Slow and Interrupts, whenever and wherever. However, since the Trickster is already the best, the player might as well go all the way. And when things get rough, it teleports away, as if the Trickster was never there in the first place.Įvery possible setup for it works too. The Trickster does not play it safe, it is right in the faces of enemies dishing out damage left and right. In addition to being the MVP of the team, it is the MVP for the lone wolves out there as well (who are not a part of a team). The Trickster is hands down the greatest of all the four classes. What superpower could be better than the ability to manipulate space and time? ![]() Regarding modifications, equipment with The Strongest First, Blood Primer, Auto Reflect, Bullet Acceleration, and Extra Time work best. ![]() To complement these skills, Colossus and Anomolay Reservoir are a couple of decent picks for more survivability and mana pool. In addition, throw in Gravity Leap, a jumping and smashing attack, and Reflect Bullets, a barrier that reflects then deflects bullets, and the player will be a force to be reckoned with. While most builds are just fine for it, the Devastator capitalizes on damage with Earthquake, a vicious shockwave that Interrupts all enemies hit by it. RELATED: Outriders: Every Class Build Ranked From Worst To Best Whether on a team or by themselves, the Devastator will be okay.more than okay, actually, enemies are totally screwed when this class gets too close to them. Even the melee stands out with the Bleed status effect attached. On top of that, the Devastator has actual healing capabilities: every close-range kill restores a quarter of the player's total health points. It benefits from higher maximum health and better armor. In addition, they should look for equipment with Big Boom, True Blast, Final Breath, Burnt-Out, and Hellfire modifications.Īside from the Pyromancer and the Technomancer, which tend to be circumstantial, the Devastator is just awesome always. Therefore, the player should invest in Archmage and World Ablaze so the offense goes through the roof. If the player just needs to feed that fire in their heart and choose Pyromancer though, they will be fine as long as they utilize the Thermal Bomb, which inflicts Burn and Interrupts, as much as possible and fall back on Heatwave, a wave of fire, and Feed the Flames, which pulls enemies and inflicts Ash. RELATED: The 5 Best Things About Outriders (& The 5 Worst) And when those skills are on cooldown, better take cover since the only healing options are through killing enemies with said skills. Pyromancers need to constantly be working towards controlling the battlefield with flaming pillars and fiery waves. While strong, it cannot take a hit (and therefore requires good teammates for support). Unfortunately, of all four classes, Pyromancer is the worst. Nothing is more satisfying than setting people on fire.
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